That was nuclear waste you were loading onto the spaceship of Kang and Kodos to stop them from taking over the Earth!Īnd that mission in particular, which served as the final one of the game, was what transformed The Simpsons: Hit & Run, into a game that I could never beat. You weren’t just driving to a location, picking up an item, then returning it to the starting point. What made them enjoyable was the framing around them, the narrative reasons for completing them, and the stellar writing. The missions, if I’m being perfectly honest with myself, were pretty repetitive.